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- // Copyright 2023 The Ebitengine Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- "image/png"
- "io/fs"
- "log"
- "sync"
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/ebitenutil"
- )
- type Game struct {
- images []*ebiten.Image
- err error
- m sync.Mutex
- }
- func (g *Game) Update() error {
- if err := func() error {
- g.m.Lock()
- defer g.m.Unlock()
- return g.err
- }(); err != nil {
- return err
- }
- if files := ebiten.DroppedFiles(); files != nil {
- go func() {
- if err := fs.WalkDir(files, ".", func(path string, d fs.DirEntry, err error) error {
- if err != nil {
- return err
- }
- fi, err := d.Info()
- if err != nil {
- return err
- }
- log.Printf("Name: %s, Size: %d, IsDir: %t, ModTime: %v", fi.Name(), fi.Size(), fi.IsDir(), fi.ModTime())
- f, err := files.Open(path)
- if err != nil {
- return err
- }
- defer func() {
- _ = f.Close()
- }()
- img, err := png.Decode(f)
- if err != nil {
- return nil
- }
- eimg := ebiten.NewImageFromImage(img)
- g.m.Lock()
- g.images = append(g.images, eimg)
- g.m.Unlock()
- return nil
- }); err != nil {
- g.m.Lock()
- if g.err == nil {
- g.err = err
- }
- g.m.Unlock()
- }
- }()
- }
- return nil
- }
- func (g *Game) Draw(screen *ebiten.Image) {
- g.m.Lock()
- defer g.m.Unlock()
- if len(g.images) == 0 {
- ebitenutil.DebugPrint(screen, "Drop PNG files onto this window!")
- return
- }
- const imageSize = 128
- xcount := screen.Bounds().Dx() / imageSize
- if xcount == 0 {
- return
- }
- for i, img := range g.images {
- x := (i % xcount) * imageSize
- y := (i / xcount) * imageSize
- s := imageSize / float64(img.Bounds().Dx())
- if sy := imageSize / float64(img.Bounds().Dy()); s > sy {
- s = sy
- }
- if s > 1 {
- s = 1
- }
- op := &ebiten.DrawImageOptions{}
- op.GeoM.Scale(s, s)
- op.GeoM.Translate(float64(x), float64(y))
- op.Filter = ebiten.FilterLinear
- screen.DrawImage(img, op)
- }
- }
- func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
- return outsideWidth, outsideHeight
- }
- func main() {
- ebiten.SetWindowResizable(true)
- ebiten.SetWindowTitle("Dropping Files (Ebitengine Demo)")
- if err := ebiten.RunGame(&Game{}); err != nil {
- log.Fatal(err)
- }
- }
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