main.go 989 B

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  1. // Copyright 2016 The Ebiten Authors
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. package main
  15. import (
  16. "log"
  17. "github.com/hajimehoshi/ebiten/v2"
  18. "github.com/hajimehoshi/ebiten/v2/examples/2048/2048"
  19. )
  20. func main() {
  21. game, err := twenty48.NewGame()
  22. if err != nil {
  23. log.Fatal(err)
  24. }
  25. ebiten.SetWindowSize(twenty48.ScreenWidth, twenty48.ScreenHeight)
  26. ebiten.SetWindowTitle("2048 (Ebitengine Demo)")
  27. if err := ebiten.RunGame(game); err != nil {
  28. log.Fatal(err)
  29. }
  30. }