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- // Copyright 2016 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- "log"
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/examples/2048/2048"
- )
- func main() {
- game, err := twenty48.NewGame()
- if err != nil {
- log.Fatal(err)
- }
- ebiten.SetWindowSize(twenty48.ScreenWidth, twenty48.ScreenHeight)
- ebiten.SetWindowTitle("2048 (Ebitengine Demo)")
- if err := ebiten.RunGame(game); err != nil {
- log.Fatal(err)
- }
- }
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