loadimage_notmobile.go 1.4 KB

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  1. // Copyright 2022 The Ebitengine Authors
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. //go:build !android && !ios
  15. package ebitenutil
  16. import (
  17. "image"
  18. "github.com/hajimehoshi/ebiten/v2"
  19. )
  20. // NewImageFromFile loads the file with path and returns ebiten.Image and image.Image.
  21. //
  22. // Image decoders must be imported when using NewImageFromFile. For example,
  23. // if you want to load a PNG image, you'd need to add `_ "image/png"` to the import section.
  24. //
  25. // How to solve path depends on your environment. This varies on your desktop or web browser.
  26. // Note that this doesn't work on mobiles.
  27. //
  28. // For productions, instead of using NewImageFromFile, it is safer to embed your resources with go:embed.
  29. func NewImageFromFile(path string) (*ebiten.Image, image.Image, error) {
  30. file, err := OpenFile(path)
  31. if err != nil {
  32. return nil, nil, err
  33. }
  34. defer func() {
  35. _ = file.Close()
  36. }()
  37. return NewImageFromReader(file)
  38. }