// Copyright 2024 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package vector_test import ( "testing" "github.com/hajimehoshi/ebiten/v2/vector" ) func TestIsPointCloseToSegment(t *testing.T) { testCases := []struct { p vector.Point p0 vector.Point p1 vector.Point allow float32 want bool }{ { p: vector.Point{0.5, 0.5}, p0: vector.Point{0, 0}, p1: vector.Point{1, 0}, allow: 1, want: true, }, { p: vector.Point{0.5, 1.5}, p0: vector.Point{0, 0}, p1: vector.Point{1, 0}, allow: 1, want: false, }, { p: vector.Point{0.5, 0.5}, p0: vector.Point{0, 0}, p1: vector.Point{1, 1}, allow: 0, want: true, }, { p: vector.Point{0, 1}, p0: vector.Point{0, 0}, p1: vector.Point{1, 1}, allow: 0.7, want: false, }, { p: vector.Point{0, 1}, p0: vector.Point{0, 0}, p1: vector.Point{1, 1}, allow: 0.8, want: true, }, { // p0 and p1 are the same. p: vector.Point{0, 1}, p0: vector.Point{0.5, 0.5}, p1: vector.Point{0.5, 0.5}, allow: 0.7, want: false, }, { // p0 and p1 are the same. p: vector.Point{0, 1}, p0: vector.Point{0.5, 0.5}, p1: vector.Point{0.5, 0.5}, allow: 0.8, want: true, }, } for _, tc := range testCases { if got := vector.IsPointCloseToSegment(tc.p, tc.p0, tc.p1, tc.allow); got != tc.want { t.Errorf("got: %v, want: %v", got, tc.want) } } }