Histórico de Commits

Autor SHA1 Mensagem Data
  Hajime Hoshi 03cbfaca42 internal/vettools: return non-nil value há 13 horas atrás
  Hajime Hoshi db04c37f26 vector: add (*Path).ApplyGeoM há 17 horas atrás
  Hajime Hoshi e860747f4c examples/lines: refactoring há 18 horas atrás
  Hajime Hoshi 1a4237213c vector: add DrawFilledPath, StrokePath, and FillRule há 18 horas atrás
  Hajime Hoshi b6d539d8e8 internal/graphicsdriver/opengl: refactoring há 2 dias atrás
  Hajime Hoshi 4be626f707 internal/graphicsdriver/opengl: bug fix: use GLX when possible for ES há 5 dias atrás
  Hajime Hoshi 7b5054ca3a audio: bug fix: (*Player).Position is not updated correctly há 3 dias atrás
  Hajime Hoshi 20014ad5bc audio: remove locks from (*timeStream).position há 3 dias atrás
  Hajime Hoshi 0981355b61 audio: remove locks from (*Player).Position há 3 dias atrás
  Hajime Hoshi 1014e45365 internal/graphicsdriver/playstation5: bug fix: compilation error há 6 dias atrás
  Hajime Hoshi 72e2941e95 internal/graphicsdriver/playstation5: update NewShader há 6 dias atrás
  Hajime Hoshi c13e4fea7d internal/graphicsdriver/playstation5: update há 1 semana atrás
  Hajime Hoshi 48daae08ef text/v2: cache origin X positions for GoXFace há 1 semana atrás
  Hajime Hoshi d8348abcc9 text/v2: add comments há 1 semana atrás
  Hajime Hoshi 2748f31fc4 text/v2: refactoring: rename receivers of GoXFace há 1 semana atrás
  Hajime Hoshi d19a774316 text/v2: refactoring: unify a cache struct há 1 semana atrás
  Hajime Hoshi 41e8d063e8 text/v2: refactoring há 1 semana atrás
  Hajime Hoshi 2fab556dd9 internal/affine: refactoring: remove unused types há 1 semana atrás
  Hajime Hoshi 17c2b1b325 text/v2: refactoring há 1 semana atrás
  Hajime Hoshi d0db7e1b60 examples/video: put a video file in a separate server há 1 semana atrás
  Hajime Hoshi f78025a3e3 text/v2: typo há 2 semanas atrás
  Hajime Hoshi 0942fbb4d7 inpututil: add comments há 2 semanas atrás
  Hajime Hoshi dc41960d3b internal/mipmap: refactoring: add a fast path há 2 semanas atrás
  Hajime Hoshi 00fade9dcf internal/atlas: reduce the access to `(*restorable.Shader).Unit` há 2 semanas atrás
  Hajime Hoshi 2437ad8248 ebiten: improve bulitinShader by reducing locks há 2 semanas atrás
  Hajime Hoshi 04c9a802a7 ebiten: add BenchmarkBuiltinShader há 2 semanas atrás
  Hajime Hoshi 6cf235daef internal/graphicscommand: refactoring há 2 semanas atrás
  Hajime Hoshi 6fd9044bcf internal/input: refactoring: clean up touch implementations há 2 semanas atrás
  Hajime Hoshi 01dc4ed9b1 inpututil: refactoring: clean up gamepad implementations há 2 semanas atrás
  Hajime Hoshi e6b8ebe8a2 internal/gamepaddb: bug fix: typo há 2 semanas atrás