Historique des commits

Auteur SHA1 Message Date
  Hajime Hoshi 5d47863a27 internal/shader: bug fix: untyped const bool couldn't be an if condition il y a 3 mois
  Hajime Hoshi ea6fce45ff internal/shader: bug fix: crash on assignment mismatches il y a 7 mois
  Hajime Hoshi 7842942b24 internal/shader: bug fix: need to covert constant type correctly for assignments il y a 7 mois
  Hajime Hoshi e7bb66bb2f internal/shader: bug fix: ++/-- statements didn't work for vec2 on browsers il y a 7 mois
  Mykhailo Lohachov 1586c6764a internal/shaderir: Kage update support for shift operators (#2916) il y a 7 mois
  Hajime Hoshi 820c996329 internal/shader: bug fix: wrong lhs in an assignment il y a 9 mois
  Hajime Hoshi fca8ebb9af internal/shader: bug fix: non-name on the left side of := il y a 9 mois
  Hajime Hoshi 0e19cd10be internal/shader: add type checks for a bitwise operator + assignment il y a 1 an
  Hajime Hoshi 73e4423fe7 internal/shader: bug fix: bitwise operators with assignment didn't work il y a 1 an
  Hajime Hoshi 20ddfba983 internal/shader: bug fix: error in assinments to multiple variables il y a 1 an
  Hajime Hoshi 1bbded8653 internal/shader: bug fix: wrong local variable index was used for assignments il y a 1 an
  Hajime Hoshi f82114e8eb internal/shader: add parseFor il y a 1 an
  Hajime Hoshi 2de54c556b internal/shader: bug fix: wrong for-loop should fail compilation il y a 1 an
  Hajime Hoshi 5ddf1df423 internal/shaderir: remove ConstType il y a 1 an
  Hajime Hoshi 7549f4fcd6 internal/shader: reduce ConstType usages il y a 1 an
  Hajime Hoshi e225f118fb internal/shaderir: use ConstType just for an assetion il y a 1 an
  Hajime Hoshi 88be4c5b7c internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions il y a 1 an
  Hajime Hoshi b743b7ab50 internal/shader: bug fix: `return true` for float must fail il y a 1 an
  Hajime Hoshi a8c3eb7167 internal/shader: bug fix: don't allow a binary op with different typed constants il y a 1 an
  guangwu 54e1263565 all: unnecessary use of fmt.Sprintf (#2691) il y a 1 an
  Hajime Hoshi ad23ae81c1 internal/shader: bug fix: forbide assigning to a uniform variable il y a 1 an
  Hajime Hoshi 2a1d23d926 internal/shader: bug fix: panic when an assignment mismatch happens il y a 1 an
  Hajime Hoshi f129c23393 all: update URLs in comments il y a 2 ans
  Hajime Hoshi 0b9cbaa1ed internal/shader: introduce integer vectors (ivec2, ivec3, ivec4) il y a 2 ans
  Hajime Hoshi dc1df824a5 internal/shader: more strict type checks with built-in functions il y a 2 ans
  Hajime Hoshi 5d8216def3 internal/shader: stricter const type check il y a 2 ans
  Hajime Hoshi f63b87f675 internal/shader: refactoring il y a 2 ans
  Hajime Hoshi fb775d806c internal/shader: disallow 'discard' in other functions than the fragment entry point il y a 2 ans
  Hajime Hoshi b6a340a96f internal/shader: optimization: use a regular return for a function with one output parameter il y a 2 ans
  Hajime Hoshi 8c879c7bcf internal/shader: refactoring il y a 2 ans