Commit History

Autor SHA1 Mensaxe Data
  Hajime Hoshi 27fd10595b internal/ui: refactoring: reduce global functions and prefer Get() hai 1 ano
  Hajime Hoshi 3024e07ecc ebiten: add RunGameOptions.ScreenTransparent hai 1 ano
  Hajime Hoshi bb68ebfcad ebiten: add RunGameWithOptions to specify graphics library hai 1 ano
  Artem Yadelskyi 5b53cef59e all: remove old `// +build` comments (#2431) %!s(int64=2) %!d(string=hai) anos
  Hajime Hoshi f7c44f086f replace Ebiten with Ebitengine in comments %!s(int64=2) %!d(string=hai) anos
  Hajime Hoshi b695cb928a internal/ui: remove RunWithoutMainLoop in non-mobile environments %!s(int64=2) %!d(string=hai) anos
  Hajime Hoshi 0529fa955e ebiten: refactoring: remove the global variable theGameForUI %!s(int64=2) %!d(string=hai) anos
  Hajime Hoshi 0c1c40995c internal/ui: rename types and members: uiContext -> gameForUI %!s(int64=2) %!d(string=hai) anos
  Hajime Hoshi 149736c3cf internal/uidriver/*: integrate the packages into internal/ui %!s(int64=2) %!d(string=hai) anos
  Hajime Hoshi 12960a31ab ebiten: Refactoring: Move RunWithoutMainLoop to another file %!s(int64=3) %!d(string=hai) anos