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- minetest.register_tool("rangedweapons:rpk_r", {
- stack_max= 1,
- wield_scale = {x=1.75,y=1.75,z=1.3},
- description = "",
- rw_next_reload = "rangedweapons:rpk_rr",
- load_sound = "rangedweapons_rifle_clip_in",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_rpk_rld.png",
- })
- minetest.register_tool("rangedweapons:rpk_rr", {
- stack_max= 1,
- wield_scale = {x=1.75,y=1.75,z=1.3},
- description = "",
- rw_next_reload = "rangedweapons:rpk_rrr",
- load_sound = "rangedweapons_rifle_reload_a",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_rpk.png",
- })
- minetest.register_tool("rangedweapons:rpk_rrr", {
- stack_max= 1,
- wield_scale = {x=1.75,y=1.75,z=1.3},
- description = "",
- rw_next_reload = "rangedweapons:rpk",
- load_sound = "rangedweapons_rifle_reload_b",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_rpk.png",
- })
- minetest.register_tool("rangedweapons:rpk", {
- stack_max= 1,
- wield_scale = {x=1.75,y=1.75,z=1.3},
- description = "" ..core.colorize("#35cdff","rpk\n") ..core.colorize("#FFFFFF", "Gun damage: 7\n") ..core.colorize("#FFFFFF", "accuracy: 60%\n") ..core.colorize("#FFFFFF", "Gun knockback: 6\n") ..core.colorize("#FFFFFF", "Gun Critical chance: 12%\n")..core.colorize("#FFFFFF", "Critical efficiency: 3.0x\n") ..core.colorize("#FFFFFF", "Reload delay: 2.0\n") ..core.colorize("#FFFFFF", "Clip size: 75\n") ..core.colorize("#FFFFFF", "Ammunition: 7.62mm rounds\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.10(full-auto)\n") ..core.colorize("#FFFFFF", "Gun type: heavy machinegun\n") ..core.colorize("#FFFFFF", "Block penetration: 10%\n")
- ..core.colorize("#FFFFFF", "Enemy penetration: 25%\n") ..core.colorize("#FFFFFF", "Bullet velocity: 55"),
- range = 0,
- inventory_image = "rangedweapons_rpk.png",
- RW_gun_capabilities = {
- automatic_gun = 1,
- gun_damage = {fleshy=7,knockback=6},
- gun_crit = 12,
- gun_critEffc = 3.0,
- suitable_ammo = {{"rangedweapons:762mm",75}},
- gun_skill = {"heavy_skill",55},
- gun_magazine = "rangedweapons:drum_mag",
- gun_icon = "rangedweapons_rpk_icon.png",
- gun_unloaded = "rangedweapons:rpk_r",
- gun_velocity = 55,
- gun_accuracy = 70,
- gun_cooldown = 0.1,
- gun_reload = 2.0/4,
- gun_projectiles = 1,
- has_shell = 1,
- gun_gravity = 0,
- gun_durability = 2250,
- gun_smokeSize = 5,
- gun_mob_penetration = 25,
- gun_node_penetration = 10,
- gun_unload_sound = "rangedweapons_rifle_clip_out",
- gun_sound = "rangedweapons_ak",
- },
- on_secondary_use = function(itemstack, user, pointed_thing)
- rangedweapons_reload_gun(itemstack, user)
- return itemstack
- end,
- inventory_image = "rangedweapons_rpk.png",
- })
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