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- minetest.register_tool("rangedweapons:m60_r", {
- stack_max= 1,
- wield_scale = {x=2.0,y=2.0,z=1.4},
- description = "",
- rw_next_reload = "rangedweapons:m60",
- load_sound = "rangedweapons_rifle_clip_in",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_m60_rld.png",
- })
- minetest.register_tool("rangedweapons:m60", {
- stack_max= 1,
- wield_scale = {x=2.0,y=2.0,z=1.4},
- description = "" ..core.colorize("#35cdff","m60\n") ..core.colorize("#FFFFFF", "Gun damage: 9\n") ..core.colorize("#FFFFFF", "accuracy: 65%\n") ..core.colorize("#FFFFFF", "Gun knockback: 7\n") ..core.colorize("#FFFFFF", "Gun Critical chance: 13%\n")..core.colorize("#FFFFFF", "Critical efficiency: 3.0x\n") ..core.colorize("#FFFFFF", "Reload delay: 1.0\n") ..core.colorize("#FFFFFF", "Clip size: 100\n") ..core.colorize("#FFFFFF", "Ammunition: 7.62mm rounds\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.09(full-auto)\n") ..core.colorize("#FFFFFF", "Gun type: heavy machinegun\n") ..core.colorize("#FFFFFF", "Block penetration: 12%\n")
- ..core.colorize("#FFFFFF", "Enemy penetration: 27%\n") ..core.colorize("#FFFFFF", "Bullet velocity: 64"),
- range = 0,
- inventory_image = "rangedweapons_m60.png",
- RW_gun_capabilities = {
- automatic_gun = 1,
- gun_damage = {fleshy=9,knockback=7},
- gun_crit = 13,
- gun_critEffc = 3.0,
- suitable_ammo = {{"rangedweapons:762mm",100}},
- gun_skill = {"heavy_skill",60},
- gun_icon = "rangedweapons_m60_icon.png",
- gun_unloaded = "rangedweapons:m60_r",
- gun_velocity = 64,
- gun_accuracy = 65,
- gun_cooldown = 0.09,
- gun_reload = 1.0,
- gun_projectiles = 1,
- has_shell = 1,
- gun_gravity = 0,
- gun_durability = 2750,
- gun_smokeSize = 5,
- gun_mob_penetration = 27,
- gun_node_penetration = 12,
- gun_unload_sound = "rangedweapons_rifle_clip_out",
- gun_sound = "rangedweapons_machinegun",
- },
- on_secondary_use = function(itemstack, user, pointed_thing)
- rangedweapons_reload_gun(itemstack, user)
- return itemstack
- end,
- inventory_image = "rangedweapons_m60.png",
- })
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