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- ------------reload--------------------
- minetest.register_tool("rangedweapons:luger_r", {
- stack_max= 1,
- wield_scale = {x=0.9,y=0.9,z=1.0},
- description = "",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- rw_next_reload = "rangedweapons:luger_rr",
- load_sound = "rangedweapons_handgun_mag_in",
- inventory_image = "rangedweapons_luger.png",
- })
- minetest.register_tool("rangedweapons:luger_rr", {
- stack_max= 1,
- wield_scale = {x=0.9,y=0.9,z=1.0},
- description = "",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- rw_next_reload = "rangedweapons:luger_rrr",
- load_sound = "rangedweapons_reload_a",
- inventory_image = "rangedweapons_luger.png",
- })
- minetest.register_tool("rangedweapons:luger_rrr", {
- stack_max= 1,
- wield_scale = {x=0.9,y=0.9,z=1.0},
- description = "",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- rw_next_reload = "rangedweapons:luger",
- load_sound = "rangedweapons_reload_b",
- inventory_image = "rangedweapons_luger_rld.png",
- })
- minetest.register_tool("rangedweapons:luger_rld", {
- stack_max= 1,
- wield_scale = {x=0.9,y=0.9,z=1.0},
- description = "",
- range = 0,
- loaded_gun = "rangedweapons:luger",
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_luger_rld.png",
- })
- -----------------gun--------------
- minetest.register_tool("rangedweapons:luger", {
- description = "" ..core.colorize("#35cdff","Luger P08\n") ..core.colorize("#FFFFFF", "Ranged damage: 4\n")..core.colorize("#FFFFFF", "Accuracy: 92%\n") ..core.colorize("#FFFFFF", "Gun knockback: 3\n") ..core.colorize("#FFFFFF", "Critical chance: 10%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2x\n") ..core.colorize("#FFFFFF", "Ammunition: 9x19mm parabellum\n")..core.colorize("#FFFFFF", "Reload delay: 1.0\n")..core.colorize("#FFFFFF", "Clip size: 8\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.625\n") ..core.colorize("#FFFFFF", "Gun type: Handgun\n") ..core.colorize("#FFFFFF", "Bullet velocity: 20"),
- range = 0,
- wield_scale = {x=0.9,y=0.9,z=1.0},
- inventory_image = "rangedweapons_luger.png",
- RW_gun_capabilities = {
- gun_damage = {fleshy=4,knockback=3},
- gun_crit = 10,
- gun_critEffc = 2.0,
- suitable_ammo = {{"rangedweapons:9mm",8}},
- gun_skill = {"handgun_skill",40},
- gun_magazine = "rangedweapons:handgun_mag_black",
- gun_icon = "rangedweapons_luger_icon.png",
- gun_unloaded = "rangedweapons:luger_r",
- gun_cooling = "rangedweapons:luger_rld",
- gun_velocity = 20,
- gun_accuracy = 92,
- gun_cooldown = 0.625,
- gun_reload = 1.0/4,
- gun_projectiles = 1,
- has_shell = 1,
- gun_durability = 600,
- gun_smokeSize = 5,
- gun_unload_sound = "rangedweapons_handgun_mag_out",
- gun_sound = "rangedweapons_glock",
- },
- on_secondary_use = function(itemstack, user, pointed_thing)
- rangedweapons_reload_gun(itemstack, user)
- return itemstack
- end,
- on_use = function(itemstack, user, pointed_thing)
- rangedweapons_shoot_gun(itemstack, user)
- return itemstack
- end,
- })
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