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- minetest.register_craftitem("rangedweapons:thrown_javelin", {
- wield_scale = {x=2.0,y=2.0,z=1.0},
- inventory_image = "rangedweapons_thrown_javelin.png",
- })
- minetest.register_tool("rangedweapons:javelin", {
- description = "" ..core.colorize("#35cdff","Javelin\n") ..core.colorize("#FFFFFF", "Melee damage: 8\n") ..core.colorize("#FFFFFF", "Melee range: 4.5\n")..core.colorize("#FFFFFF", "Full punch interval: 1.25\n") ..core.colorize("#FFFFFF", "Ranged damage: 9\n") ..core.colorize("#FFFFFF", "Accuracy: 92%\n") ..core.colorize("#FFFFFF", "knockback: 10\n") ..core.colorize("#FFFFFF", "Critical chance: 11%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2.5x\n") ..core.colorize("#FFFFFF", "Projectile gravity: 6\n") ..core.colorize("#FFFFFF", "Projectile velocity: 35\n") ..core.colorize("#FFFFFF", "Enemy penetration: 50%\n") ..core.colorize("#ffc000", "Right-click to throw, Left-click to stab\n")..core.colorize("#ffc000", "Throwing wears the javelin out 5x faster than stabbing.") ,
- wield_scale = {x=2.0,y=2.0,z=1.0},
- range = 4.5,
- inventory_image = "rangedweapons_javelin.png",
- tool_capabilities = {
- full_punch_interval = 1.25,
- max_drop_level = 0,
- groupcaps = {
- stabby = {times={[1]=0.25, [2]=0.50, [3]=0.75}, uses=66.6, maxlevel=2},
- },
- damage_groups = {fleshy=8,knockback=10},
- },
- RW_throw_capabilities = {
- throw_damage = {fleshy=9,knockback=10},
- throw_crit = 11,
- throw_critEffc = 2.5,
- throw_skill = {"throw_skill",20},
- throw_velocity = 40,
- throw_accuracy = 92,
- throw_cooldown = 0.0,
- throw_projectiles = 1,
- throw_gravity = 6,
- throw_sound = "rangedweapons_throw",
- throw_dps = 0,
- throw_mob_penetration = 50,
- throw_node_penetration = 0,
- throw_entity = "rangedweapons:shot_bullet",
- throw_visual = "wielditem",
- throw_texture = "rangedweapons:thrown_javelin",
- throw_projectile_size = 0.15,
- throw_glass_breaking = 1,
- has_sparks = 1,
- ignites_explosives = 0,
- throw_door_breaking = 0,
- OnCollision = function(player,bullet,target)
- local throwDur = 40
- if bullet.wear+(65535/throwDur) < 65535 then
- javStack = {name="rangedweapons:javelin",wear=(bullet.wear)+(65535/throwDur)}
- minetest.add_item(bullet.object:get_pos(),javStack) end end,
- },
- on_secondary_use = function(itemstack, user, pointed_thing)
- rangedweapons_yeet(itemstack, user)
- return itemstack
- end,
- })
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