123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384 |
- minetest.register_tool("rangedweapons:glock17_rld", {
- stack_max= 1,
- wield_scale = {x=1.1,y=1.1,z=1.05},
- description = "",
- loaded_gun = "rangedweapons:glock17",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_glock17_rld.png",
- })
- minetest.register_tool("rangedweapons:glock17_r", {
- stack_max= 1,
- wield_scale = {x=1.2,y=1.2,z=1.2},
- description = "",
- rw_next_reload = "rangedweapons:glock17_rr",
- load_sound = "rangedweapons_handgun_mag_in",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_glock17.png",
- })
- minetest.register_tool("rangedweapons:glock17_rr", {
- stack_max= 1,
- wield_scale = {x=1.2,y=1.2,z=1.2},
- description = "",
- rw_next_reload = "rangedweapons:glock17_rrr",
- load_sound = "rangedweapons_reload_a",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_glock17.png",
- })
- minetest.register_tool("rangedweapons:glock17_rrr", {
- stack_max= 1,
- wield_scale = {x=1.2,y=1.2,z=1.2},
- description = "",
- rw_next_reload = "rangedweapons:glock17",
- load_sound = "rangedweapons_reload_b",
- range = 0,
- groups = {not_in_creative_inventory = 1},
- inventory_image = "rangedweapons_glock17_rld.png",
- })
- minetest.register_tool("rangedweapons:glock17", {
- description = "" ..core.colorize("#35cdff","Glock 17\n") ..core.colorize("#FFFFFF", "Gun damage: 5\n") ..core.colorize("#FFFFFF", "Accuracy: 96%\n") ..core.colorize("#FFFFFF", "Gun knockback: 4\n") ..core.colorize("#FFFFFF", "Gun Critical chance: 15%\n") ..core.colorize("#FFFFFF", "Gun Critical efficiency: 2.2x\n") ..core.colorize("#FFFFFF", "Reload delay: 0.9\n")..core.colorize("#FFFFFF", "Clip size: 17/17/17\n") ..core.colorize("#FFFFFF", "Ammunition: 9x19mm Parabellum/10mm Auto/.45acp\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.35\n") ..core.colorize("#FFFFFF", "Gun type: Handgun\n") ..core.colorize("#FFFFFF", "Bullet velocity: 30"),
- wield_scale = {x=1.2,y=1.2,z=1.2},
- range = 0,
- inventory_image = "rangedweapons_glock17.png",
- RW_gun_capabilities = {
- gun_damage = {fleshy=5,knockback=4},
- gun_crit = 15,
- gun_critEffc = 2.2,
- suitable_ammo = {{"rangedweapons:9mm",17},{"rangedweapons:10mm",17},{"rangedweapons:45acp",17}},
- gun_skill = {"handgun_skill",45},
- gun_magazine = "rangedweapons:handgun_mag_black",
- gun_icon = "rangedweapons_glock17_icon.png",
- gun_unloaded = "rangedweapons:glock17_r",
- gun_cooling = "rangedweapons:glock17_rld",
- gun_velocity = 30,
- gun_accuracy = 96,
- gun_cooldown = 0.35,
- gun_reload = 0.9/4,
- gun_projectiles = 1,
- has_shell = 1,
- gun_durability = 1400,
- gun_smokeSize = 5,
- gun_unload_sound = "rangedweapons_handgun_mag_out",
- gun_sound = "rangedweapons_glock",
- },
- on_secondary_use = function(itemstack, user, pointed_thing)
- rangedweapons_reload_gun(itemstack, user)
- return itemstack
- end,
- on_use = function(itemstack, user, pointed_thing)
- rangedweapons_shoot_gun(itemstack, user)
- return itemstack
- end,
- })
|