xgo/script
Daniel e93f6f6325
limit max object allocations (#129)
- add object.NumObjects()
- add object allocation limit in VM
- delete objects.Break, objects.Continue, objects.ReturnValue
- add Script.SetMaxAllocs()
- update sandbox documentation
- add some tests
- remove duplicate values in compiled constants (fixes #96)
- option to limit the maximum number of objects in compiled bytecode constants
2019-03-06 17:20:05 -08:00
..
compiled.go add script.Compiled.Set function so compiled script can replace value of global variables 2019-02-01 11:09:12 -08:00
compiled_test.go add script.Compiled.Set function so compiled script can replace value of global variables 2019-02-01 11:09:12 -08:00
conversion.go force using TrueValue, FalseValue, UndefinedValue 2019-01-28 13:09:40 -08:00
script.go limit max object allocations (#129) 2019-03-06 17:20:05 -08:00
script_custom_test.go add tests for script custom objects 2019-01-11 03:15:31 -08:00
script_module_test.go Decoupled stdlib from vm, script and compiler (#126) 2019-03-04 10:21:39 -08:00
script_test.go limit max object allocations (#129) 2019-03-06 17:20:05 -08:00
variable.go force using TrueValue, FalseValue, UndefinedValue 2019-01-28 13:09:40 -08:00
variable_test.go add more strings functions to text module 2019-01-28 19:30:32 -08:00