# Builtin Functions ## format Returns a formatted string. The first argument must be a String object. See [this](https://github.com/d5/tengo/blob/master/docs/formatting.md) for more details on formatting. ```golang a := [1, 2, 3] s := format("Foo: %v", a) // s == "Foo: [1, 2, 3]" ``` ## len Returns the number of elements if the given variable is array, string, map, or module map. ```golang v := [1, 2, 3] l := len(v) // l == 3 ``` ## copy Creates a copy of the given variable. `copy` function calls `Object.Copy` interface method, which is expected to return a deep-copy of the value it holds. ```golang v1 := [1, 2, 3] v2 := v1 v3 := copy(v1) v1[1] = 0 print(v2[1]) // "0"; 'v1' and 'v2' referencing the same array print(v3[1]) // "2"; 'v3' not affected by 'v1' ``` ## append Appends object(s) to an array (first argument) and returns a new array object. (Like Go's `append` builtin.) Currently, this function takes array type only. ```golang v := [1] v = append(v, 2, 3) // v == [1, 2, 3] ``` ## delete Deletes the element with the specified key from the map type. First argument must be a map type and second argument must be a string type. (Like Go's `delete` builtin except keys are always string). `delete` returns `undefined` value if successful and it mutates given map. ```golang v := {key: "value"} delete(v, "key") // v == {} ``` ```golang v := {key: "value"} delete(v, "missing") // v == {"key": "value"} ``` ```golang delete({}) // runtime error, second argument is missing delete({}, 1) // runtime error, second argument must be a string type ``` ## splice Deletes and/or changes the contents of a given array and returns deleted items as a new array. `splice` is similar to JS `Array.prototype.splice()` except splice is a builtin function and first argument must an array. First argument must be an array, and if second and third arguments are provided those must be integers otherwise runtime error is returned. Usage: `deleted_items := splice(array[, start[, delete_count[, item1[, item2[, ...]]]])` ```golang v := [1, 2, 3] items := splice(v, 0) // items == [1, 2, 3], v == [] ``` ```golang v := [1, 2, 3] items := splice(v, 1) // items == [2, 3], v == [1] ``` ```golang v := [1, 2, 3] items := splice(v, 0, 1) // items == [1], v == [2, 3] ``` ```golang // deleting v := ["a", "b", "c"] items := splice(v, 1, 2) // items == ["b", "c"], v == ["a"] // splice(v, 1, 3) or splice(v, 1, 99) has same effect for this example ``` ```golang // appending v := ["a", "b", "c"] items := splice(v, 3, 0, "d", "e") // items == [], v == ["a", "b", "c", "d", "e"] ``` ```golang // replacing v := ["a", "b", "c"] items := splice(v, 2, 1, "d") // items == ["c"], v == ["a", "b", "d"] ``` ```golang // inserting v := ["a", "b", "c"] items := splice(v, 0, 0, "d", "e") // items == [], v == ["d", "e", "a", "b", "c"] ``` ```golang // deleting and inserting v := ["a", "b", "c"] items := splice(v, 1, 1, "d", "e") // items == ["b"], v == ["a", "d", "e", "c"] ``` ## type_name Returns the type_name of an object. ```golang type_name(1) // int type_name("str") // string type_name([1, 2, 3]) // array ``` ## string Tries to convert an object to string object. See [Runtime Types](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more details on type conversion. ```golang x := string(123) // x == "123" ``` Optionally it can take the second argument, which will be returned if the first argument cannot be converted to string. Note that the second argument does not have to be string. ```golang v = string(undefined, "foo") // v == "foo" v = string(undefined, false) // v == false ``` ## int Tries to convert an object to int object. See [this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more details on type conversion. ```golang v := int("123") // v == 123 ``` Optionally it can take the second argument, which will be returned if the first argument cannot be converted to int. Note that the second argument does not have to be int. ```golang v = int(undefined, 10) // v == 10 v = int(undefined, false) // v == false ``` ## bool Tries to convert an object to bool object. See [this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more details on type conversion. ```golang v := bool(1) // v == true ``` ## float Tries to convert an object to float object. See [this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more details on type conversion. ```golang v := float("19.84") // v == 19.84 ``` Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float. ```golang v = float(undefined, 19.84) // v == 19.84 v = float(undefined, false) // v == false ``` ## char Tries to convert an object to char object. See [this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more details on type conversion. ```golang v := char(89) // v == 'Y' ``` Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float. ```golang v = char(undefined, 'X') // v == 'X' v = char(undefined, false) // v == false ``` ## bytes Tries to convert an object to bytes object. See [this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more details on type conversion. ```golang v := bytes("foo") // v == [102 111 111] ``` Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float. ```golang v = bytes(undefined, bytes("foo")) // v == bytes("foo") v = bytes(undefined, false) // v == false ``` If you pass an int to `bytes()` function, it will create a new byte object with the given size. ```golang v := bytes(100) ``` ## time Tries to convert an object to time value. ```golang v := time(1257894000) // 2009-11-10 23:00:00 +0000 UTC ``` ## is_string Returns `true` if the object's type is string. Or it returns `false`. ## is_int Returns `true` if the object's type is int. Or it returns `false`. ## is_bool Returns `true` if the object's type is bool. Or it returns `false`. ## is_float Returns `true` if the object's type is float. Or it returns `false`. ## is_char Returns `true` if the object's type is char. Or it returns `false`. ## is_bytes Returns `true` if the object's type is bytes. Or it returns `false`. ## is_error Returns `true` if the object's type is error. Or it returns `false`. ## is_undefined Returns `true` if the object's type is undefined. Or it returns `false`. ## is_function Returns `true` if the object's type is function or closure. Or it returns `false`. Note that `is_function` returns `false` for builtin functions and user-provided callable objects. ## is_callable Returns `true` if the object is callable (e.g. function, closure, builtin function, or user-provided callable objects). Or it returns `false`. ## is_array Returns `true` if the object's type is array. Or it returns `false`. ## is_immutable_array Returns `true` if the object's type is immutable array. Or it returns `false`. ## is_map Returns `true` if the object's type is map. Or it returns `false`. ## is_immutable_map Returns `true` if the object's type is immutable map. Or it returns `false`. ## is_iterable Returns `true` if the object's type is iterable: array, immutable array, map, immutable map, string, and bytes are iterable types in Tengo. ## is_time Returns `true` if the object's type is time. Or it returns `false`.