package script import ( "fmt" "github.com/d5/tengo/compiler" "github.com/d5/tengo/objects" "github.com/d5/tengo/parser" "github.com/d5/tengo/scanner" "github.com/d5/tengo/vm" ) // Script can simplify compilation and execution of embedded scripts. type Script struct { variables map[string]*Variable input []byte } // New creates a Script instance with an input script. func New(input []byte) *Script { return &Script{ variables: make(map[string]*Variable), input: input, } } // Add adds a new variable or updates an existing variable to the script. func (s *Script) Add(name string, value interface{}) error { obj, err := interfaceToObject(value) if err != nil { return err } s.variables[name] = &Variable{ name: name, value: &obj, } return nil } // Remove removes (undefines) an existing variable for the script. // It returns false if the variable name is not defined. func (s *Script) Remove(name string) bool { if _, ok := s.variables[name]; !ok { return false } delete(s.variables, name) return true } // Compile compiles the script with all the defined variables, and, returns Compiled object. func (s *Script) Compile() (*Compiled, error) { symbolTable, globals := s.prepCompile() fileSet := scanner.NewFileSet() p := parser.NewParser(fileSet.AddFile("", -1, len(s.input)), s.input, nil) file, err := p.ParseFile() if err != nil { return nil, fmt.Errorf("parse error: %s", err.Error()) } c := compiler.NewCompiler(symbolTable, nil) if err := c.Compile(file); err != nil { return nil, err } return &Compiled{ symbolTable: symbolTable, machine: vm.NewVM(c.Bytecode(), globals), }, nil } func (s *Script) prepCompile() (symbolTable *compiler.SymbolTable, globals []*objects.Object) { var names []string for name := range s.variables { names = append(names, name) } symbolTable = compiler.NewSymbolTable() globals = make([]*objects.Object, len(names), len(names)) for idx, name := range names { symbol := symbolTable.Define(name) if symbol.Index != idx { panic(fmt.Errorf("wrong symbol index: %d != %d", idx, symbol.Index)) } globals[symbol.Index] = s.variables[name].value } return } func (s *Script) copyVariables() map[string]*Variable { vars := make(map[string]*Variable) for n, v := range s.variables { vars[n] = v } return vars }