tg/button.go
2023-10-22 20:41:01 +03:00

106 lines
2.2 KiB
Go

package tg
import (
apix "github.com/go-telegram-bot-api/telegram-bot-api/v5"
)
// The type wraps Telegram API's button to provide Action functionality.
type Button struct {
Text string
Data string
Url string
SendLocation bool
Action Action
}
type ButtonMap map[string]*Button
// Returns the only location button in the map.
func (btnMap ButtonMap) LocationButton() *Button {
for _, btn := range btnMap {
if btn.SendLocation {
return btn
}
}
return nil
}
// Represents the reply button row.
type ButtonRow []*Button
// Returns new button with the specified text and no action.
func NewButton(text string) *Button {
return &Button{
Text: text,
}
}
// Set the URL for the button. Only for inline buttons.
func (btn *Button) WithUrl(url string) *Button {
btn.Url = url
return btn
}
// Set the action when pressing the button.
// By default is nil and does nothing.
func (btn *Button) WithAction(a Action) *Button {
btn.Action = a
return btn
}
func (btn *Button) WithData(dat string) *Button {
btn.Data = dat
return btn
}
// Sets whether the button must send owner's location.
func (btn *Button) WithSendLocation(ok bool) *Button {
btn.SendLocation = ok
return btn
}
func (btn *Button) ActionFunc(fn ActionFunc) *Button {
return btn.WithAction(fn)
}
func (btn *Button) Go(pth Path, args ...any) *Button {
return btn.WithAction(ScreenGo{
Path: pth,
Args: args,
})
}
func (btn *Button) ToTelegram() apix.KeyboardButton {
ret := apix.NewKeyboardButton(btn.Text)
if btn.SendLocation {
ret.RequestLocation = true
}
return ret
}
func (btn *Button) ToTelegramInline() apix.InlineKeyboardButton {
if btn.Data != "" {
return apix.NewInlineKeyboardButtonData(btn.Text, btn.Data)
}
if btn.Url != "" {
return apix.NewInlineKeyboardButtonURL(btn.Text, btn.Url)
}
// If no match then return the data one with data the same as the text.
return apix.NewInlineKeyboardButtonData(btn.Text, btn.Text)
}
// Return the key of the button to identify it by messages and callbacks.
func (btn *Button) Key() string {
if btn.Data != "" {
return btn.Data
}
// If no match then return the data one with data the same as the text.
return btn.Text
}
func NewButtonRow(btns ...*Button) ButtonRow {
return btns
}