package tg import ( tgbotapi "github.com/go-telegram-bot-api/telegram-bot-api/v5" ) // The type represents reply keyboards. type Reply struct { Keyboard // If true will be removed after one press. OneTime bool // If true will remove the keyboard on send. Remove bool } // Set if we should remove current keyboard on the user side // when sending the keyboard. func (kbd Reply) WithRemove(remove bool) Reply { kbd.Remove = remove return kbd } // Set if the keyboard should be hidden after // one of buttons is pressede. func (kbd Reply) WithOneTime(oneTime bool) Reply{ kbd.OneTime = oneTime return kbd } // Convert the Keyboard to the Telegram API type of reply keyboard. func (kbd Reply) ToApi() any { // Shades everything. if kbd.Remove { return tgbotapi.NewRemoveKeyboard(true) } rows := [][]tgbotapi.KeyboardButton{} for _, row := range kbd.Rows { if row == nil { continue } buttons := []tgbotapi.KeyboardButton{} for _, button := range row { if !button.Valid { continue } buttons = append(buttons, button.ToTelegram()) } rows = append(rows, buttons) } if kbd.OneTime { return tgbotapi.NewOneTimeReplyKeyboard(rows...) } return tgbotapi.NewReplyKeyboard(rows...) } // The type implements reply keyboard widget. type ReplyCompo struct { MessageCompo Reply } // Implementing the sendable interface. func (compo *ReplyCompo) SendConfig( sid SessionId, bot *Bot, ) (SendConfig) { sendConfig := compo.MessageCompo.SendConfig(sid, bot) msg := sendConfig.Chattable.(tgbotapi.MessageConfig) msg.ReplyMarkup = compo.Reply.ToApi() sendConfig.Chattable = msg return sendConfig } // Implementing the Server interface. func (compo *ReplyCompo) Filter( u Update, ) bool { if compo == nil || u.Message == nil { return true } _, ok := compo.ButtonMap()[u.Message.Text] if !ok { if u.Message.Location != nil { _, hasLocBtn := compo.ButtonMap().LocationButton() if !hasLocBtn { return true } } else { return true } } return false } // Implementing the UI interface. func (compo *ReplyCompo) Serve(c Context) { for u := range c.Input() { var btn Button text := u.Message.Text btns := compo.ButtonMap() btn, ok := btns[text] if !ok { if u.Message.Location != nil { locBtn, hasLocBtn := btns.LocationButton() if hasLocBtn { btn = locBtn } } } if !btn.Valid { continue } c.WithUpdate(u).Run(btn.Action) } }