package tg import ( apix "github.com/go-telegram-bot-api/telegram-bot-api/v5" "fmt" "crypto/rand" "encoding/base64" ) // The type wraps Telegram API's button to provide Action functionality. type Button struct { Text string Data string Url string SendLocation bool Action Action } type ButtonMap map[string]Button // Returns the only location button in the map. func (btnMap ButtonMap) LocationButton() *Button { for _, btn := range btnMap { if btn.SendLocation { return btn } } return nil } // Represents the reply button row. type ButtonRow []*Button // Returns new button with the specified text and no action. func Buttonf(format string, v ...any) Button { return &Button{ Text: fmt.Sprintf(format, v...), } } // Randomize buttons data to make the key unique. func (btn Button) Rand() Button { rData := make([]byte, 8) rand.Read(rData) data := make([]byte, base64.StdEncoding.EncodedLen(len(rData))) base64.StdEncoding.Encode(data, rData) btn.Data = string(data) return btn } // Set the URL for the button. Only for inline buttons. func (btn Button) WithUrl(format string, v ...any) Button { btn.Url = fmt.Sprintf(format, v...) return btn } // Set the action when pressing the button. // By default is nil and does nothing. func (btn Button) WithAction(a Action) Button { btn.Action = a return btn } func (btn Button) WithData(dat string) Button { btn.Data = dat return btn } // Sets whether the button must send owner's location. func (btn Button) WithSendLocation(ok bool) Button { btn.SendLocation = ok return btn } func (btn Button) Go(pth Path, args ...any) Button { return btn.WithAction(ScreenGo{ Path: pth, Args: args, }) } func (btn Button) ToTelegram() apix.KeyboardButton { ret := apix.NewKeyboardButton(btn.Text) if btn.SendLocation { ret.RequestLocation = true } return ret } func (btn Button) ToTelegramInline() apix.InlineKeyboardButton { if btn.Data != "" { return apix.NewInlineKeyboardButtonData(btn.Text, btn.Data) } if btn.Url != "" { return apix.NewInlineKeyboardButtonURL(btn.Text, btn.Url) } // If no match then return the data one with data the same as the text. return apix.NewInlineKeyboardButtonData(btn.Text, btn.Text) } // Return the key of the button to identify it by messages and callbacks. func (btn Button) Key() string { if btn == nil { return "" } if btn.Data != "" { return btn.Data } // If no match then return the data one with data the same as the text. return btn.Text } func NewButtonRow(btns ...*Button) ButtonRow { return btns }