tg/src/tx/beh.go

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package tx
// The package implements
// behaviour for the Telegram bots.
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// The type describes behaviour for the bot in personal chats.
type Behaviour struct {
Init *action
Screens ScreenMap
Keyboards KeyboardMap
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Commands CommandMap
}
// Returns new empty behaviour.
func NewBehaviour() *Behaviour {
return &Behaviour{
Screens: make(ScreenMap),
Keyboards: make(KeyboardMap),
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Commands: make(CommandMap),
}
}
// The Action will be called on session creation,
// not when starting or restarting the bot with the Start Action.
func (b *Behaviour) WithInit(a Action) *Behaviour {
b.Init = newAction(a)
return b
}
func (b *Behaviour) WithInitFunc(
fn ActionFunc,
) *Behaviour {
return b.WithInit(fn)
}
// The function sets screens.
func (b *Behaviour) WithScreens(
screens ...*Screen,
) *Behaviour {
for _, screen := range screens {
if screen.Id == "" {
panic("empty screen ID")
}
_, ok := b.Screens[screen.Id]
if ok {
panic("duplicate keyboard IDs")
}
b.Screens[screen.Id] = screen
}
return b
}
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// The function sets commands.
func (b *Behaviour) WithCommands(cmds ...*Command) *Behaviour {
for _, cmd := range cmds {
if cmd.Name == "" {
panic("empty command name")
}
_, ok := b.Commands[cmd.Name]
if ok {
panic("duplicate command definition")
}
b.Commands[cmd.Name] = cmd
}
return b
}
// Check whether the screen exists in the behaviour.
func (beh *Behaviour) ScreenExist(id ScreenId) bool {
_, ok := beh.Screens[id]
return ok
}
// Returns the screen by it's ID.
func (beh *Behaviour) GetScreen(id ScreenId) *Screen {
if !beh.ScreenExist(id) {
panic(ScreenNotExistErr)
}
screen := beh.Screens[id]
return screen
}
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// The type describes behaviour for the bot in group chats.
type GroupBehaviour struct {
Init GroupAction
// List of commands
Commands GroupCommandMap
}
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// Returns new empty group behaviour object.
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func NewGroupBehaviour() *GroupBehaviour {
return &GroupBehaviour{
Commands: make(GroupCommandMap),
}
}
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// Sets an Action for initialization on each group connected to the
// group bot.
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func (b *GroupBehaviour) WithInitAction(a GroupAction) *GroupBehaviour {
b.Init = a
return b
}
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// The method reciveies a function to be called on initialization of the
// bot group bot.
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func (b *GroupBehaviour) InitFunc(fn GroupActionFunc) *GroupBehaviour {
return b.WithInitAction(fn)
}
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// The method sets group commands.
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func (b *GroupBehaviour) WithCommands(
cmds ...*GroupCommand,
) *GroupBehaviour {
for _, cmd := range cmds {
if cmd.Name == "" {
panic("empty command name")
}
_, ok := b.Commands[cmd.Name]
if ok {
panic("duplicate command definition")
}
b.Commands[cmd.Name] = cmd
}
return b
}
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// The type describes behaviour for the bot in channels.
type ChannelBehaviour struct {
}