package ox //import "surdeus.su/core/gg/mx" import "surdeus.su/core/gg" import "github.com/hajimehoshi/ebiten/v2/text" import "github.com/hajimehoshi/ebiten/v2" // The type implements basic drawable text. // (Now needs to implement rotation, scaling etc, cause now only position) type Text struct { ObjectImpl Transform Colority Visibility Shaderity Floatity Face gg.Face Data string } func (txt *Text) Draw(c gg.Context) *gg.Drawing { m := txt.Transform.GetMatrice() if !txt.IsFloating() { m.Concat(c.Camera().GetRealMatrice(c)) } //x, y := txt.Position.XY() //text.Draw(c.Image) text.DrawWithOptions( c.Image(), txt.Data, txt.Face, &ebiten.DrawImageOptions{ GeoM: m, }, ) return nil }