package ox import "surdeus.su/core/gg" type Drawity struct { ObjectImpl Visibility Colority Shaderity Floatity Layer } // Feat to emded for turning antialias on and off. type Antialiasity struct { Antialias bool } // Feat to embed for turning visibility on and off. type Visibility struct { Visible bool } func (v Visibility) IsVisible() bool { return v.Visible } func (v *Visibility) ToggleVisibility() bool { v.Visible = !v.Visible return v.IsVisible() } // Feat to embed to make colorful objects. type Colority struct { Color gg.Color } // The structure to embed into shaderable // objects. type Shaderity struct { gg.ShaderOptions } func (s Shaderity) GetShaderOptions( ) *gg.ShaderOptions { return &s.ShaderOptions } type Floatity struct { Floating bool } func (s Floatity) IsFloating() bool { return s.Floating } type Layer = gg.Layer